var canvas = $("#gameCanvas"); var context = canvas.get(0).getContext("2d"); canvasWidth = canvas.width(); var canvasHeight = canvas.height(); function animate() { setTimeout(animate,1000); } animate();
var canvas = $("#gameCanvas" ); var context = canvas.get(0).getContext("2d" ); canvasWidth = canvas.width(); var canvasHeight = canvas.height(); function animate() {setTimeout(animate, 1000 ); }animate();
var canvas = $("#gameCanvas"); var context = canvas.get(0).getContext("2d"); canvasWidth = canvas.width(); var canvasHeight = canvas.height(); function animate() { setTimeout(animate,1000); } animate();
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