//滑动条程序
var Slider = Class.create();
Slider.prototype = {
//容器对象,滑块
initialize: function(container, bar, options) {
this.Bar = $(bar);
this.Container = $(container);
this._timer = null;//自动滑移的定时器
this._ondrag = false;//解决ie的click问题
//是否最小值、最大值、中间值
this._IsMin = this._IsMax = this._IsMid = false;
//实例化一个拖放对象,并限定范围
this._drag = new Drag(this.Bar, { Limit: true, mxContainer: this.Container,
onStart: Bind(this, this.DragStart), onStop: Bind(this, this.DragStop), onMove: Bind(this, this.Move)
});
this.SetOptions(options);
this.WheelSpeed = Math.max(0, this.options.WheelSpeed);
this.KeySpeed = Math.max(0, this.options.KeySpeed);
this.MinValue = this.options.MinValue;
this.MaxValue = this.options.MaxValue;
this.RunTime = Math.max(1, this.options.RunTime);
this.RunStep = Math.max(1, this.options.RunStep);
this.Ease = !!this.options.Ease;
this.EaseStep = Math.max(1, this.options.EaseStep);
this.onMin = this.options.onMin;
this.onMax = this.options.onMax;
this.onMid = this.options.onMid;
this.onDragStart = this.options.onDragStart;
this.onDragStop = this.options.onDragStop;
this.onMove = this.options.onMove;
this._horizontal = !!this.options.Horizontal;//一般不允许修改
//锁定拖放方向
this._drag[this._horizontal ? "LockY" : "LockX"] = true;
//点击控制
addEventHandler(this.Container, "click", BindAsEventListener(this, function(e){ this._ondrag || this.ClickCtrl(e);}));
//取消冒泡,防止跟Container的click冲突
addEventHandler(this.Bar, "click", BindAsEventListener(this, function(e){ e.stopPropagation(); }));
//设置鼠标滚轮控制
this.WheelBind(this.Container);
//设置方向键控制
this.KeyBind(this.Container);
//修正获取焦点
var oFocus = isIE ? (this.KeyBind(this.Bar), this.Bar) : this.Container;
addEventHandler(this.Bar, "mousedown", function(){ oFocus.focus(); });
//ie鼠标捕获和ff的取消默认动作都不能获得焦点,所以要手动获取
//如果ie把focus设置到Container,那么在出现滚动条时ie的focus可能会导致自动滚屏
},
//设置默认属性
SetOptions: function(options) {
this.options = {//默认值
MinValue: 0,//最小值
MaxValue: 100,//最大值
WheelSpeed: 5,//鼠标滚轮速度,越大越快(0则取消鼠标滚轮控制)
KeySpeed: 50,//方向键滚动速度,越大越慢(0则取消方向键控制)
Horizontal: true,//是否水平滑动
RunTime: 20,//自动滑移的延时时间,越大越慢
RunStep: 2,//自动滑移每次滑动的百分比
Ease: false,//是否缓动
EaseStep: 5,//缓动等级,越大越慢
onMin: function(){},//最小值时执行
onMax: function(){},//最大值时执行
onMid: function(){},//中间值时执行
onDragStart:function(){},//拖动开始时执行
onDragStop: function(){},//拖动结束时执行
onMove: function(){}//滑动时执行
};
Extend(this.options, options || {});
},
//开始拖放滑动
DragStart: function() {
this.onDragStart();
this._ondrag = true;
},
//结束拖放滑动
DragStop: function() {
this.onDragStop();
setTimeout(Bind(this, function(){ this._ondrag = false; }), 10);
},
//滑动中
Move: function() {
this.onMove();
var percent = this.GetPercent();
//最小值判断
if(percent > 0){
this._IsMin = false;
}else{
if(!this._IsMin){ this.onMin(); this._IsMin = true; }
}
//最大值判断
if(percent < 1){
this._IsMax = false;
}else{
if(!this._IsMax){ this.onMax(); this._IsMax = true; }
}
//中间值判断
if(percent > 0 && percent < 1){
if(!this._IsMid){ this.onMid(); this._IsMid = true; }
}else{
this._IsMid = false;
}
},
//鼠标点击控制
ClickCtrl: function(e) {
var o = this.Container, iLeft = o.offsetLeft, iTop = o.offsetTop;
while (o.offsetParent) { o = o.offsetParent; iLeft += o.offsetLeft; iTop += o.offsetTop; }
//考虑有滚动条,要用pageX和pageY
this.EasePos(e.pageX - iLeft - this.Bar.offsetWidth / 2, e.pageY - iTop - this.Bar.offsetHeight / 2);
},
//鼠标滚轮控制
WheelCtrl: function(e) {
var i = this.WheelSpeed * e.detail;
this.SetPos(this.Bar.offsetLeft + i, this.Bar.offsetTop + i);
//防止触发其他滚动条
e.preventDefault();
},
//绑定鼠标滚轮
WheelBind: function(o) {
//鼠标滚轮控制
addEventHandler(o, isIE ? "mousewheel" : "DOMMouseScroll", BindAsEventListener(this, this.WheelCtrl));
},
//方向键控制
KeyCtrl: function(e) {
if(this.KeySpeed){
var iLeft = this.Bar.offsetLeft, iWidth = (this.Container.clientWidth - this.Bar.offsetWidth) / this.KeySpeed
, iTop = this.Bar.offsetTop, iHeight = (this.Container.clientHeight - this.Bar.offsetHeight) / this.KeySpeed;
//根据按键设置值
switch (e.keyCode) {
case 37 ://左
iLeft -= iWidth; break;
case 38 ://上
iTop -= iHeight; break;
case 39 ://右
iLeft += iWidth; break;
case 40 ://下
iTop += iHeight; break;
default :
return;//不是方向按键返回
}
this.SetPos(iLeft, iTop);
//防止触发其他滚动条
e.preventDefault();
}
},
//绑定方向键
KeyBind: function(o) {
addEventHandler(o, "keydown", BindAsEventListener(this, this.KeyCtrl));
//设置tabIndex使设置对象能支持focus
o.tabIndex = -1;
//取消focus时出现的虚线框
isIE || (o.style.outline = "none");
},
//获取当前值
GetValue: function() {
//根据最大最小值和滑动百分比取值
return this.MinValue + this.GetPercent() * (this.MaxValue - this.MinValue);
},
//设置值位置
SetValue: function(value) {
//根据最大最小值和参数值设置滑块位置
this.SetPercent((value- this.MinValue)/(this.MaxValue - this.MinValue));
},
//获取百分比
GetPercent: function() {
//根据滑动条滑块取百分比
return this._horizontal ? this.Bar.offsetLeft / (this.Container.clientWidth - this.Bar.offsetWidth)
: this.Bar.offsetTop / (this.Container.clientHeight - this.Bar.offsetHeight)
},
//设置百分比位置
SetPercent: function(value) {
//根据百分比设置滑块位置
this.EasePos((this.Container.clientWidth - this.Bar.offsetWidth) * value, (this.Container.clientHeight - this.Bar.offsetHeight) * value);
},
//自动滑移(是否递增)
Run: function(bIncrease) {
this.Stop();
//修正一下bIncrease
bIncrease = !!bIncrease;
//根据是否递增来设置值
var percent = this.GetPercent() + (bIncrease ? 1 : -1) * this.RunStep / 100;
this.SetPos((this.Container.clientWidth - this.Bar.offsetWidth) * percent, (this.Container.clientHeight - this.Bar.offsetHeight) * percent);
//如果没有到极限值就继续滑移
if(!(bIncrease ? this._IsMax : this._IsMin)){
this._timer = setTimeout(Bind(this, this.Run, bIncrease), this.RunTime);
}
},
//停止滑移
Stop: function() {
clearTimeout(this._timer);
},
//缓动滑移
EasePos: function(iLeftT, iTopT) {
this.Stop();
//如果没有设置缓动
if(!this.Ease){ this.SetPos(iLeftT, iTopT); return; }
//获取缓动参数
var iLeftN = this.Bar.offsetLeft, iLeftS = this.GetStep(iLeftT, iLeftN)
, iTopN = this.Bar.offsetTop, iTopS = this.GetStep(iTopT, iTopN);
//如果参数有值
if(this._horizontal ? iLeftS : iTopS){
//设置位置
this.SetPos(iLeftN + iLeftS, iTopN + iTopS);
//如果没有到极限值则继续缓动
if(this._IsMid){ this._timer = setTimeout(Bind(this, this.EasePos, iLeftT, iTopT), this.RunTime); }
}
},
//获取步长
GetStep: function(iTarget, iNow) {
var iStep = (iTarget - iNow) / this.EaseStep;
if (iStep == 0) return 0;
if (Math.abs(iStep) < 1) return (iStep > 0 ? 1 : -1);
return iStep;
},
//设置滑块位置
SetPos: function(iLeft, iTop) {
this.Stop();
this._drag.SetPos(iLeft, iTop);
}
};