用仿ActionScript的语法来编写html5的canvas中的文字显示
- var canvas = document.getElementById("myCanvas");
- var context = canvas.getContext("2d");
- context.font = "40pt Calibri";
- context.fillStyle = "#0000ff";
- context.fillText("文字测试!", 50, 150);
- <input type="text" id="myTextbox" />
- //文字显示
- var txt:TextField = new TextField();
- txt.text = "文字测试!";
- txt.x = 50;
- txt.y = 50;
- addChild(txt);
- //输入框
- var txt:TextField = new TextField();
- txt.type = TextFieldType.INPUT;
- txt.x = 50;
- txt.y = 50;
- addChild(txt);
- //文字显示
- var txt = new LTextField();
- txt.x = 100;
- txt.text = "TextField 测试";
- addChild(txt);
- //输入框
- var txt1 = new LTextField();
- txt1.x = 100;
- txt1.y = 50;
- txt1.setType(LTextFieldType.INPUT);
- addChild(txt1);
文字显示非常简单,只需要建立一个LTextField类和一个show方法就可以了
- function LTextField(){
- var self = this;
- self.objectindex = ++LGlobal.objectIndex;
- self.type = "LTextField";
- self.texttype = null;
- self.x = 0;
- self.y = 0;
- self.text = "";
- self.font = "utf-8";
- self.size = "11";
- self.color = "#000000";
- self.textAlign = "left";
- self.textBaseline = "middle";
- self.lineWidth = 1;
- self.stroke = false;
- self.visible=true;
- }
- LTextField.prototype = {
- show:function (cood){
- if(cood==null)cood={x:0,y:0};
- var self = this;
- if(!self.visible)return;
- LGlobal.canvas.font = self.size+"pt "+self.font;
- LGlobal.canvas.textAlign = self.textAlign;
- LGlobal.canvas.textBaseline = self.textBaseline;
- LGlobal.canvas.lineWidth = self.lineWidth;
- if(self.stroke){
- LGlobal.canvas.strokeStyle = self.color;
- LGlobal.canvas.strokeText(self.text,parseFloat(cood.x) + parseFloat(self.x),
- parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
- }else{
- LGlobal.canvas.fillStyle = self.color;
- LGlobal.canvas.fillText(self.text,parseFloat(cood.x) + parseFloat(self.x),
- parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
- }
- }
- }
关键是输入框,因为html中,输入框是一个标签,怎么把这个标签画到canvas上?或者说canvas可以直接现实输入框?
这个我不太清楚,如果有高手知道的话,希望能告诉偶一声,
我现在说一说我的做法,我是在textField是input的时候,先画一个矩形方框,然后利用div,把textbox直接显示在相应的位置上
我的html里一开始只有下面代码
- <!DOCTYPE html>
- <html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
- <title>仿ActionScript测试-TextField</title>
- <script type="text/javascript" src="../legend/legend.js"></script>
- <script type="text/javascript" src="./js/Main.js"></script>
- </head>
- <body>
- <div id="mylegend">页面读取中……</div>
- </body>
- </html>
- LGlobal.object = document.getElementById(id);
- LGlobal.object.innerHTML='<div id="' + LGlobal.id + '_inittxt" style="position:absolute;margin:0px 0px 0px 0px;width:'+width+'px;height:'+height+'px;">数据读取中……</div>' +
- '<div style="position:absolute;margin:0px 0px 0px 0px;z-index:0;"><canvas id="' + LGlobal.id + '_canvas">您的浏览器不支持HTML5</canvas></div>'+
- '<div id="' + LGlobal.id + '_InputText" style="position:absolute;margin:0px 0px 0px 0px;z-index:10;display:none;"><input type="text" id="' + LGlobal.id + '_InputTextBox" /></div>';
- LGlobal.canvasObj = document.getElementById(LGlobal.id+"_canvas");
- LGlobal.inputBox = document.getElementById(LGlobal.id + '_InputText');
- LGlobal.inputTextBox = document.getElementById(LGlobal.id + '_InputTextBox');
- LGlobal.inputTextField = null;
一开始将textbox隐藏,然后的做法是,当点击我画的矩形方框的时候,将它显示到矩形方框上面,然后当点击其他地方的时候,把输入的内容赋值给textField后隐藏textbox
具体做法不多说了,下面是完整的LTextField代码,或者你一会儿可以直接鼠标右健看完整代码
- function LTextField(){
- var self = this;
- self.objectindex = ++LGlobal.objectIndex;
- self.type = "LTextField";
- self.texttype = null;
- self.x = 0;
- self.y = 0;
- self.text = "";
- self.font = "utf-8";
- self.size = "11";
- self.color = "#000000";
- self.textAlign = "left";
- self.textBaseline = "middle";
- self.lineWidth = 1;
- self.stroke = false;
- self.visible=true;
- }
- LTextField.prototype = {
- show:function (cood){
- if(cood==null)cood={x:0,y:0};
- var self = this;
- if(!self.visible)return;
- if(self.texttype == LTextFieldType.INPUT){
- self.inputBackLayer.show({x:self.x+cood.x,y:self.y+cood.y});
- if(LGlobal.inputBox.name == "input"+self.objectindex){
- LGlobal.inputBox.style.marginTop = (self.y+cood.y) + "px";
- LGlobal.inputBox.style.marginLeft = (self.x+cood.x) + "px";
- }
- }
- LGlobal.canvas.font = self.size+"pt "+self.font;
- LGlobal.canvas.textAlign = self.textAlign;
- LGlobal.canvas.textBaseline = self.textBaseline;
- LGlobal.canvas.lineWidth = self.lineWidth;
- if(self.stroke){
- LGlobal.canvas.strokeStyle = self.color;
- LGlobal.canvas.strokeText(self.text,parseFloat(cood.x) + parseFloat(self.x),
- parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
- }else{
- LGlobal.canvas.fillStyle = self.color;
- LGlobal.canvas.fillText(self.text,parseFloat(cood.x) + parseFloat(self.x),
- parseFloat(cood.y) + parseFloat(self.y) + parseFloat(self.size));
- }
- },
- setType:function(type){
- var self = this;
- if(self.texttype != type && type == LTextFieldType.INPUT){
- self.inputBackLayer = new LSprite();
- self.inputBackLayer.graphics.drawRect(1,"black",[0, 0, 150, 20],true,"#cccccc");
- self.inputBackLayer.addEventListener(LMouseEvent.MOUSE_DOWN, function(){
- if(self.texttype != LTextFieldType.INPUT)return;
- LGlobal.inputBox.style.display = "";
- LGlobal.inputBox.name = "input"+self.objectindex;
- LGlobal.inputTextField = self;
- LGlobal.inputTextBox.value = self.text;
- });
- }else{
- self.inputBackLayer = null;
- }
- self.texttype = type;
- },
- mouseEvent:function (event,type,cood){
- if(cood==null)cood={x:0,y:0};
- var self = this;
- if(self.inputBackLayer == null)return;
- self.inputBackLayer.mouseEvent(event,type,{x:self.x+cood.x,y:self.y+cood.y});
- }
- }
看一下成果吧
http://fsanguo.comoj.com/html5/jstoas05/index.html
点击输入框,textbox会自动显示,输入后点击其他地方,textbox自动消失